1T044.3%Win Rate
4.2%Pick Rate
Your Mark is empowered to instead throw a pinball, which deals 100 – 500 (based on level) bonus true damage and ricochets off of terrain that it collides with. Each time the pinball ricochets, its remaining travel distance is reset, it increases in radius by 25%, deals 20% increased damage, and reduces Mark's remaining cooldown by 30%. The pinball can ricochet up to 4 times, for a maximum radius increase of 100% and a damage increase of 80%. Additionally, your Mark's cooldown is reduced equivalent to 50 ability haste.If Mark is not equipped, you will be prompted to replace one of your summoner spells with Mark.
1T0
2T0
3T1
4T2
5T2
6T3
7T3
8T3
9T3
10T3
11T4
12T4